Edmund McMillen - the brains behind cult indie titles like Super Meat Boy and The Binding of Isaac - has revealed his latest project and it follows in much the same vain of his past work, with its tight platforming, somewhat-sinister art-style/aesthetic and evident hard from the get-go. According to McMillen, The End is Nigh grew out of a prototype of a "completely stripped down platformer with an adventure game open feel where the levels were all locked into tidy little boxes but attached in a way where they could be explored", which "felt a bit like VVVVVV meets 1001 Spikes with a Spelunky control setup". Super Meat Boy was brutally challenging but dedicated to telling the tale of a cube of meat, while the Binding of Isaac delved deeper into more psychological torment with randomised levels and captivating rouge-like gameplay. Not quite as dark as in The Binding of Isaac but McMillen definitely took inspiration from both of his previous projects when creating this game.
You'll guide Ash through a number of many stages, "through a future of pain and suffering...as you throw him into an endless swarm of decaying, mutant animal-like creatures and help aid his final epic quest...to simply make a friend (out of pieces of people he finds along his journey)".
The game is similar to Super Meat Boy as it seems to have platforming levels that will make you go insane! Sounds like a game by McMillen.
"Oh, also you collect video game cartridges and tumors! if that does anything for ya".
The End is Nigh launches on July 12th exclusively on Steam. The game will be available on Nintendo Switch at a later date, and may also see a release on other consoles too, but Xbox and/or PS4 versions are not yet confirmed.