Nvidia just finished announcing its new line of RTX GPUs, which come with the new ray tracing capabilities and lots of other tech to enable huge upgrades in performance. While most manufacturers are keeping their cards' clock speeds under wraps, Zotac says the chip in the RTX 2080 Blower has the Nvidia-default boost clock of 1710 MHz. Top clockspeed for the RTX 2080 Ti hits 1,545MHz in its vanilla guise, but a "Founders Edition" will hit a nippy 1,635MHz. NVIDIA claims Turing is 6X faster at ray tracing applications than Pascal. Specifically, they are the: RTX 2070, RTX 2080, and RTX 2080 Ti.
Previously, ray tracing - which is often referred to as the "holy grail" of graphics - was so computationally intense that most games relied on less accurate statistical light models to create the shadows and reflections see in a graphics.
The GeForce RTX 2070 is set to launch sometime in September, following the debut of the RTX 2080 Ti and RTX 2080 next Monday, at an estimated suggested price of ~$400 give or take a hundred bucks.
That led us to speculate how well the next-gen GeForce cards will be able to render ray-tracing. And in real-time no less.
Part of how the new chip achieves high resolution graphics quickly is a special section of the chip that finishes most of the image but then uses artificial intelligence to guess what the unfinished pixels should look like. The company said that this delivers six times the performance of previous-generation graphics cards and brings the power of real-time ray tracing and AI to games. The company's new Turing architecture, however, can automatically simulate the light rays in real time.